RotMG DPS Toolset

Build characters, compare them, see DPS against every boss's defense

DPS vs. enemy defense

Fight length

Fight settings

accuracy, ability use, proc options

Buffs and debuffs are toggled per character with the icons in each character's row. These options apply to every character.

Boss table

Defense and HP come from the game's data files. Time to kill (selected character) = boss HP ÷ DPS at that defense, with no downtime, healing, phases or immunity windows.

How this is calculated & what isn't